At the request of the Keeper of the Ways, Utog leads the group north into the jungle to slay an annui named Seoud Oui Odaloni, the mad king of the broken wood. Eventually they come upon the entrance to the Sanctuary of Odalon, which was once a garden of unique character. Using his powers of nature and an application of will, Utog opens the thorn gates (large interlocking thorns sealing the entrance).
The heroes encounter three paths, each pointed to by a tree with limb-like branches. When asked, the tree indicates in a disembodied voice what is down each path. Turning west first, the heroes encounter an ancient tree in a clearing with acorns scattered across the ground. When the approach the tree, creatures resembling twisted saplings blackened by disease burst forth from the surrounding brush. The heroes form a defensive position at the tree and dispatch the foes with relative efficiency thanks to Rashanu’s magic.
They then go back and take the center path, a cavern whose floor is covered by large mushrooms. The mushrooms are red, white, and green. Utog and Nacu recognize the white and green mushrooms as dangerous, and so the heroes navigate the cavern by stepping only on the red mushrooms.
Emerging from the cavern, the heroes discover three new paths. The heroes again opt to go west, coming to a stone gate with the following words inscribed in it (deciphered by Kaz): Strong is the back of the oak, made to lift even stone, but the journey from nut to tree is not so easy. Soil of superlative fecundity, sweet water from on high, and nourishing life from the stillness will see it grow.
The heroes than go back to the central path, which leads to a clearing covered by churned soil. There are tree roots crisscrossing the area and a refuse pile near the back. Fearing that creatures may lurk beneath the earth, Kaz uses his natural agility to navigate the roots, take some soil, and search the refuse pile.
The heroes then backtrack to the great tree and take an acorn, then go east until they come to a series of increasing large mushrooms leading to an island of land held aloft by long, thick roots. Several of the heroes jump their way to the island, finding a tree shading a wooden basin in which mystical waters lay. When they approach the tree comes to life, animated by the will of an annui named Dayoon Nina Asayee. The heroes battle the tree, all the while trying to remain on the island as it rocks to-and-fro. After a drawn out battle, the heroes eventually defeat the annui despite the endless complaints of Shir, and they gather some water. Kaz opts to spare the annui, whose unconscious body lay in the broken remnants of the tree.
The heroes make their way down the last path, coming to still pond in another clearing. When they approach, a hag arises from the water with a number of Riyopi (a water fairy). She challenges them to answer a pair of riddles or else she will take all of their possessions. Knowing they are not prepared to fight so powerful an opponent, they opt to answer the riddles.
Having answered correctly, the heroes puzzle at the stone gate for a time, eventually coming to an answer. When they pass the stone gate, they confront Seoud, engaging in a vicious battle as Seoud turns the plants against them. With Seoud defeated, the heroes return to their journey towards Jangir.